Game theory

Normal-Form Game

A simultaneous-move representation via strategy sets and payoff functions.

Ask the Game theory assistant1 min read · Updated September 9, 2026

Definition

A tuple ⟨N,{Si}i∈N,{ui:∏jSj→R}⟩\langle N,\{S_i\}_{i\in N},\{u_i:\prod_j S_j\to\mathbb{R}\}\rangle; two-player finite games are often displayed as a payoff matrix.

Every extensive-form game induces a normal form over strategies (complete contingent plans).

Intuition

All players choose once and simultaneously, without knowing others' choices.

It abstracts away timing and information flow to focus on strategy-level reasoning.

Worked example

The 2×22\times 2 Prisoner's Dilemma matrix is the canonical normal form.

Any nn-player finite game can be listed as an nn-dimensional payoff tensor.

The math

Nash equilibria in the normal form always exist in mixed strategies (Nash, 1950).

The normal form captures strategic equivalence classes coarser than extensive-form equivalence.

Where it is used

The normal form is the default representation for computing Nash equilibria algorithmically: the Lemke-Howson algorithm operates directly on bimatrix payoff tables. Most introductory game theory textbooks use normal-form analysis as their starting point.

In mechanism design, the designer first specifies the normal form — strategy spaces and payoff functions — before analyzing what equilibrium emerges. This abstraction underlies auction design, voting rule analysis, and contract theory.

More in Game theory

Assembled from the ReLU.chat curated knowledge base. These explanations are concise on purpose; check the sources for anything important.