Global Games
Games of incomplete information where players observe noisy signals of an underlying state, often producing unique equilibrium.
Definition
Players receive private signals where is the underlying state and are i.i.d. noise with small support. Equilibrium thresholds solve indifference given posterior beliefs.
Carlsson-van Damme (1993): in games with strategic complementarities, the global game selects a unique equilibrium as noise vanishes.
Intuition
Introducing tiny amounts of private information can break the multiplicity of coordination games.
The global-game selection (the "risk-dominant" action) emerges naturally from higher-order uncertainty.
Worked example
In a currency-attack model, traders observe noisy signals about fundamentals; the unique threshold equilibrium explains contagion and self-fulfilling crises (Morris-Shin 1998).
Bank runs, debt crises, and R&D investment have been studied as global games.
The math
As signal noise , the equilibrium converges to a unique threshold generally selecting the risk-dominant action.
Laplacian belief: at the critical signal, players are uniform about the state — the "global-game" prior.
Where it is used
Macro-finance (currency crises, bank runs), political economy (revolutions), and industrial organization (entry).
Connects to the uniqueness of equilibrium in supermodular games.
More in Game theory
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