Game theory

Global Games

Games of incomplete information where players observe noisy signals of an underlying state, often producing unique equilibrium.

Ask the Game theory assistant 1 min read · Updated September 9, 2026

Definition

Players receive private signals xi=θ+εix_i = \theta + \varepsilon_i where θ∈R\theta\in\mathbb{R} is the underlying state and εi\varepsilon_i are i.i.d. noise with small support. Equilibrium thresholds x∗x^* solve indifference given posterior beliefs.

Carlsson-van Damme (1993): in 2×22\times 2 games with strategic complementarities, the global game selects a unique equilibrium as noise vanishes.

Intuition

Introducing tiny amounts of private information can break the multiplicity of coordination games.

The global-game selection (the "risk-dominant" action) emerges naturally from higher-order uncertainty.

Worked example

In a currency-attack model, traders observe noisy signals about fundamentals; the unique threshold equilibrium explains contagion and self-fulfilling crises (Morris-Shin 1998).

Bank runs, debt crises, and R&D investment have been studied as global games.

The math

As signal noise σ→0\sigma\to 0, the equilibrium converges to a unique threshold generally selecting the risk-dominant action.

Laplacian belief: at the critical signal, players are uniform about the state — the "global-game" prior.

Where it is used

Macro-finance (currency crises, bank runs), political economy (revolutions), and industrial organization (entry).

Connects to the uniqueness of equilibrium in supermodular games.

More in Game theory

Assembled from the ReLU.chat curated knowledge base. These explanations are concise on purpose; check the sources for anything important.