Zero-Sum Game
A game in which one player's gain exactly offsets the others' losses.
Definition
A two-player game is zero-sum if for all ; it is constant-sum if .
Equivalently it is described by a single payoff matrix with row player maximizing and column player minimizing.
Intuition
Pure conflict — whatever one side gains the other loses.
Optimal play is max-min / min-max: maximize your guaranteed payoff against a worst-case opponent.
Worked example
Chess, Go, and Matching Pennies are zero-sum (draws counted as split).
A rock-paper-scissors tournament with payoffs is zero-sum.
The math
Von Neumann's Minimax Theorem: in mixed strategies, giving a unique value .
The equilibrium can be computed by linear programming in polynomial time.
Where it is used
Underpins adversarial ML (GANs, robust optimization), pursuit-evasion, and security resource allocation.
LP duality between the two players' optimization problems is foundational.
Go deeper
- InteractiveGradient Descent Lab
More in Game theory
Assembled from the ReLU.chat curated knowledge base. These explanations are concise on purpose; check the sources for anything important.