Signaling Games
Dynamic incomplete-information games where an informed sender chooses a signal that a receiver observes.
Definition
Sender of type chooses signal ; receiver observes and chooses action . Payoffs , ; prior .
Solution concepts: separating, pooling, and semi-separating perfect Bayesian equilibria.
Intuition
The informed party conveys information through costly action choices.
Equilibria are sustained by receiver beliefs that make deviation unprofitable for the sender.
Worked example
Spence (1973): education signals worker ability; separating equilibria have high-ability workers study more than low-ability workers would.
Costly signaling in biology (peacock tails) — the handicap principle.
The math
Intuitive criterion (Cho-Kreps) refines PBE by restricting off-path beliefs.
Single-crossing / Spence-Mirrlees condition guarantees a unique separating equilibrium.
Where it is used
Job-market signaling, advertising, political posturing, and warranty design.
Central in information economics and biology.
More in Game theory
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