Screening Games
Games where an uninformed principal offers a menu of contracts to sort informed agents.
Definition
Principal offers menu satisfying IC ( prefers to any other item) and IR.
In Rothschild-Stiglitz insurance screening, high-risk types take full insurance and low-risk types accept partial coverage.
Intuition
The principal designs offers so that each type self-selects into a contract that reveals its type.
Incentive-compatibility and participation constraints shape the menu.
Worked example
Airline fare classes (fully refundable vs. non-refundable) screen business vs. leisure travelers.
Quantity discounts screen heavy vs. light users.
The math
Taxation principle: any incentive-compatible allocation can be implemented through a price schedule, reducing screening to nonlinear pricing design.
Mussa-Rosen and Maskin-Riley derive optimal screening menus under single-crossing.
Where it is used
Insurance, second-degree price discrimination, optimal income taxation (Mirrlees), and credit rationing.
Dual of signaling — the uninformed party moves first.
More in Game theory
Assembled from the ReLU.chat curated knowledge base. These explanations are concise on purpose; check the sources for anything important.