Game theory

Core (of a Cooperative Game)

The set of coalition-stable payoff allocations.

Ask the Game theory assistant1 min read · Updated September 9, 2026

Definition

Core(v)={x∈RN:∑i∈Nxi=v(N),  ∑i∈Sxi≥v(S)  ∀S⊆N}.\text{Core}(v)=\{x\in\mathbb{R}^N:\sum_{i\in N}x_i=v(N),\;\sum_{i\in S}x_i\ge v(S)\;\forall S\subseteq N\}.

No coalition can strictly improve by breaking off — every coalition earns at least what it can guarantee.

Intuition

Allocations in the core are immune to any coalitional deviation.

Think of it as a set-valued solution generalizing individual rationality to every subgroup.

Worked example

In the majority game with three players, the core is empty.

In a market with one seller and many buyers, the core converges to the competitive equilibrium as the market grows (Debreu-Scarf).

The math

Bondareva-Shapley Theorem: the core is nonempty iff the game is balanced — any balanced collection of weights satisfies ∑SλSv(S)≤v(N)\sum_S\lambda_S v(S)\le v(N).

Convex games have nonempty cores with the Shapley value as the barycenter.

Where it is used

Market equilibria, assignment games, and fair resource allocation.

Provides a "no-blocking" stability concept across all coalitions.

More in Game theory

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